T-Touch: a Soft Thermal-haptic Multimodal Fingertip Wearable Device for Immersive Virtual Reality
Published in 2025 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2025
Recommended citation: Wang, Youzhan, Jinjun Li, Chuang Wu, Xiaozheng Li, Qingbiao Li, Krishna Manaswi Digumarti, and Chongjing Cao. "T-Touch: a Soft Thermal-haptic Multimodal Fingertip Wearable Device for Immersive Virtual Reality." In 2025 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), pp. 1440-1447. IEEE, 2025. https://doi.org/10.1109/IROS60139.2025.11247742
Abstract
Virtual reality (VR) technology has enormous applications in education, entertainment, and healthcare. Haptic feedback can significantly enhance the immersive experience in VR. However, most commercial hand/fingertip wearable VR haptic devices rely on bulky rigid structures, which are limited in the offered stimuli and cause fatigue. This study introduces a novel soft wearable fingertip device, T-Touch, that provides both thermal and multi-frequency haptic feedback for more realistic VR experiences. A flexible electrohydraulic actuator (EHA) is adopted for multi-frequency mechanical stimuli, and a flexible thermoelectric array (Flex-TEA) is utilized for distinct thermal stimuli. The EHA and Flex-TEA can be independently controlled to activate simultaneously or independently, thereby rendering ON/OFF contact stimuli, vibrations, controlled temperature stimuli, or any combination of the three modalities. Our T-Touch device features a compact form factor of 35 mm × 25 mm × 22 mm and weighs only ∼8 g. It can generate mechanical stimuli with the maximum stroke of ∼1 mm, a force of 0.47 N, at a bandwidth >10 Hz, and can render precise thermal stimuli in the range of 20 to 40 °C. The main performance of the EHA and Flex-TEA modules is characterized in extensive experiments and the effects of the key design and actuation parameters are investigated to optimise performance. Preliminary user tests verify the efficacy of our T-Touch design in immersive VR applications.
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